![]() ![]() ![]() Package Manager: Added support for packages in the Project browser. Multiplayer: Added support for providing a custom network transport implementation to be used by Unity Multiplayer's high-level API. Mobile: Added Dynamic Resolution Scaling support for Vulkan on Android and Metal on iOS. IL2CPP: Added support for managed code debugging with IL2CPP on Xbox One. Graphics: Added texture 3D CopyTexture support. Graphics: Added support for render targets and the R16 texture format. Graphics: Added shadow bias options to Particles, Lines, and Trails. Graphics: Added memory-less frame buffer depth to iOS Metal. The lightmapper is based on OpenCL and RadeonRays and works on all modern GPUs with more than 2Gb of dedicated memory. GI: Added preview version of GPU Lightmapper in Windows Editor. Only available in the Progressive Lightmapper. GI: Added disc-shaped area Light type for baked lighting. Configure this in the Facebook Build Settings (not the Package Manager UI). You can now scroll through open tabs with arrows when the number of open tabs exceeds the width of the window.Įditor: Introduced new searchable window to display and edit Project Settings and Preferences.Įditor: Rider installation path detection in Editor Preferences.įacebook: The Facebook platform now uses Package Manager for Facebook SDK management.The width of the tab is now adjusted according to the length of the tab title.The selected window tab is now highlighted using a blue outline.For example, for rendering out the results of an animation to a texture.Īsset Import: Added support for importing R16 textures.Įditor: Added ability to view each channel in the Texture Inspector.Įditor: Added improvements to the window tabs: Set this property to manually render a skinned mesh multiple times within a single update. Configuration to use manually installed JDKs is no longer officially supported.Īnimation: Added SkinnedMeshRenderer.forceMatrixRecalculationPerRender. Services: Collab (-proxy) added to the Verified set.Īndroid: Added AppBundle generation support.Īndroid: Added notch support for Android.Īndroid: Added support for requesting permissions at runtime for apps using API level 23 and above.Īndroid: Added support for using Kotlin source files as plugins.Īndroid: Added the automatic installation and configuration of OpenJDK when installing Unity Android support. ![]() Services: Standard Events () was merged into Analytics (). ![]()
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